![]() Upon export, please make sure to switch the Target Tool Preset to “Unreal”, and enable Delete Hidden Mesh to prevent mesh clipping between the skin and clothes. To get started, you need a character from CC or iClone ready for export. Best practices are integrated into AutoSetup 1.24, which has fixed most of the shader and physics issues you might have encountered with AutoSetup 1.23 (Please see the installation guide on how to set up your Unreal project with the AutoSetup plugin). It is recommended to download and install the newest version of the AutoSetup tool through the RL website – AutoSetup free download page. Reallusion AutoSetup Download and Installation At the end of this article, we will cover how to adjust collision shapes, vertex weight painting, and Chaos physics configuration to best optimize the physics simulations. Hair and clothes can now move more convincingly, given their material nature. Compared to UE4 PhysX, Chaos provides new configurations and settings for more physics possibilities. ![]() *Using hardware Ray Tracing is down to personal preference, as long as one can balance between performance and visual quality.Īnother major UE5 update is its physics system: Chaos Physics. Epic provides a huge improvement in performance with the new Lumen lighting system compared to the UE4 Standalone Ray Tracing system. In this article, we will cover how to get the best shader results under a Lumen lighting setup. One of the major updates from UE4 to UE5 is its new lighting system: Lumen. Reallusion AutoSetup 1.23 and later versions guarantee compatibility with Unreal Engine 5 (UE5), allowing your character to be transferred from CC (with optional motion export) to UE5. With the help of the Reallusion Auto Setup tool, you can save an enormous amount of the time invested in your project, making the process of Digital Human shader assignment and characterization for Unreal Engine fully automated. However, importing characters to Unreal Engine requires heavy and complex rigged character setups, which include creating and assigning shader blueprints for each part of the character. ![]() Character Creator (CC), iClone, and ActorCore provide quality rigged characters, animations, and assets for game developers. ![]()
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